Upheaval

Barbarian


Some warriors learn the art of combat through years of training. Some develop strength through calm and meditative discipline. The barbarian, however, uses pure emotion to gain power. They learn to craft pain, anger, hatred, or sorrow into a well of potential strength. Channeling this passion into their abilities, the barbarian can transform themselves in ways other fighters cannot.

LevelCombat Proficiency BonusNew Abilities
1st+1Rage Pool, Improved Grappling, Rage Channels, Unarmored Expertise
2nd+2Rage Abilities
3rd+3Technique
4th+4Ability Score Increase, Rage Ability
5th+5Uncanny Dodge, Danger Sense
6th+6Extra Attack, Technique
7th+7Rage Ability
8th+8Ability Score Increase, Improved Channeling
9th+9Technique
10th+10Rage Ability
11th+11Extra Attack
12th+12Technique, Ability Score Increase
13th+13Rage Ability
14th+14Greater Channeling
15th+15Technique
16th+16Ability Score Increase, Rage Ability
17th+17--
18th+18Technique
19th+19Rage Ability
20th+20Ability Score Increase

Class Features

Prime Ability: Constitution

Hit Points: d10 + Con bonus per level

Skill Points: Medium (4 points per level)

Knowledge Points: Low (2 points per level)

Save DC: 10 + Character Level + Con Bonus

Starting Proficiencies

Weapon Proficiency: Simple Weapon Proficiency, Martial Weapon Proficiency

Armor Proficiency: Light and Medium Armor Proficiency, Shield Proficiency

Other: Unarmed Combat Proficiency

Improved Grappling (Ex)

You have the Improved Grappling ability, allowing you to use your level + strength bonus in place of your athletics score when making grappling checks.

Unarmored Expertise (Ex)

You are comfortable training with minimal armor. You gain the Unarmored Expertise ability.

Rage Pool (Ex)

Your combat is fueled by intense emotion, whether that's anger, fear, sorrow, a sense of loss, or others. Your feelings augment your natural abilities, giving them focus and empowering them. Your emotional reserves are measured by rage points, which you can use to power your barbarian abilities. Your rage pool has a number of points equal to your barbarian level + your CON bonus. Every time you take a short rest, you gain all your rage points back again.

Emotional Channels (Ex)

As a barbarian, you can channel the emotion from your Rage Pool into a transformative state. This state can improve your reflexes, make you stronger, or focus your mind. At level 1, choose two of the following channels for your rage.

Activating one of these emotional channels is a free action, though you must spend 1 point of rage each round it is active. You can have more than one channel active, but you must pay the rage costs separately for each channel you have open.

Closing an emotional channel properly requires a standard action. Each channel must be closed separately. If you fall unconscious, run out of rage points, or choose to simply drop a rage channel recklessly, you gain one point of fatigue for each channel that closes.

Whenever you gain a new level, you can improve a channel you know by selecting one enhancement to it. Instead of enhancing a channel, you may also instead choose to acquire a new channel altogether. See Channel Improvements, below.

Rage Abilities (Ex)

At level 2 you gain one of the following abilities, fueled by your rage pool.

At level 4 and every three levels afterward (levels 4, 7, 10, 13, 16, and 19), you may choose another ability.

Uncanny Abilities (Ex)

At level 5, you gain the Uncanny Dodge and Danger Sense abilities, even if you don't meet the prerequisites.

Extra Attacks (Ex)

At level 6 and again at level 11, you gain an extra attack that you can make when making a full attack. In a full attack, all attacks except for your first ones are made at a -5 penalty.

Improved Channeling (Ex)

At level 8, you can close a channel as a bonus action.

Greater Channeling (Ex)

At level 14, you can close all channels at once.

Unstoppable Rage (Ex)

At level 20, you cannot die while channeling your rage. When you reach 0 hit points, you remain conscious and fully functional, though you must make death saves and take CON damage, as usual. If you reach maximum CON damage while raging, you become staggered but otherwise continue to live until you drop out of your rage, at which point you immediately die.

Channel Improvements

Adrenaline Rush

Each time you improve this emotional channel, you may choose from one of the following enhancements.

At level 6, each time you enhance your adrenaline state, you may also choose from the following.

Feral

Each time you improve this emotional channel, you may choose from one of the following enhancements.

At level 6, each time you enhance your feral state, you may also choose from the following.

Dreadful Presence

Each time you improve this emotional channel, you may choose from one of the following enhancements.

At level 6, each time you enhance your dreadful presence, you may also choose from the following.

Elemental Zeal

Each time you improve this emotional channel, you may choose from one of the following enhancements.

Focus

Each time you improve this emotional channel, you may choose from one of the following enhancements.

At level 10, when you enhance your focus, you may also choose from the following.

Frenzy

Each time you improve this emotional channel, you may choose from one of the following enhancements.

At level 8, you may also choose the following.

Juggernaut

Each time you improve this emotional channel, you may choose from one of the following enhancements.

At level 6, each time you enhance your juggernaut form, you may also choose from the following.

Mystical Disdain

Each time you improve this emotional channel, you may choose from one of the following enhancements.

At level 6, each time you enhance mystical disdain, you may also choose from the following.