Black Dragon (Wyrmling)
CR 3, CE Tiny Dragon (water)
Senses: Perception 9, Darkvision 120, Blindsight 60Without using visual senses this creature can sense creatures and objects around it. In addition, invisibility and other forms of cover are useless. Within range of the creature's blindsight, it doesn't need to make a perception check to locate a creature, but automatically detects it.
Speed: 60 ft., fly 100 ft. (average), swim 60 ft. Skills: Athletics 3, Intimidation 6, Stealth 21
Languages: Draconic
Ability Scores: Str 11 (+5), Dex 16 (+8), Con 13 (+6), Int 8 (+4), Wis 11 (+5), Cha 8 (+4)
INIT: +3 CP: +4 HP: 30 (4d12+4) SA: -- DC: 16
AC: 18 Touch: 15 Flat-footed: 15 [+3 Dodge, +3 Natural, +2 Size]
SR: -- Vulnerable: -- Resistant: -- Bypass: --
Immunity: Acid Effect Immunity: Paralysis, Sleep
Water Breathing (ex) - The creature can breathe under water.
Attacks
- Melee (Natural) - 1 x bite +6 (1d4). Reach: 5 ft.
- Melee (Natural) - 2 x claws +6 (1d3). Reach: 0 ft.
Breath Weapon (su, Acid, every 1d4 rounds) - 30-ft. line of acid, 2d6 acid damage
Environment: warm marshes
Organization: None
Treasure: triple
Hissing green acid drips from the fanged maw of this blackscaled, horned dragon.
Lording over the darkest swamps and marshes, black dragons are the undisputed masters of their domain, ruling through cruelty and intimidation. Those who dwell within a black dragon's reach live in fear. Black dragons tend to make their lairs in remote parts of the swamp, preferably in caves at the bottom of dark and fetid pools. Inside, they pile up their filthy treasure and sleep amid the roots and muck. Black dragons prefer their food a bit rotten and will often allow a meal to sit in a pool for days before consuming it. Black dragons prefer treasures that do not rot or decay, making their hoard, full of coins, gemstones, jewelry, and other objects made from stone or metal.