Upheaval

Blue Dragon (Young)

CR 9, LE Large Dragon (earth)

Senses: Perception 14, Darkvision 120, Blindsight 60Without using visual senses this creature can sense creatures and objects around it. In addition, invisibility and other forms of cover are useless. Within range of the creature's blindsight, it doesn't need to make a perception check to locate a creature, but automatically detects it.

Speed: 40 ft., burrow 20 ft., fly 200 ft. (poor)  Skills: Athletics 8, Deception 14, Intimidation 14, Stealth 10, Nature 14

Languages: Common, Draconic

Ability Scores: Str 21 (+16), Dex 12 (+12), Con 17 (+14), Int 12 (+12), Wis 13 (+12), Cha 12 (+12)

INIT: +5  CP: +10  HP: 95 (10d12+30)  SA: 12  DC: 22

AC: 21  Touch: 10  Flat-footed: 20 [+1 Dodge, +11 Natural, -1 Size]

SR: --  Vulnerable: --  Resistant: --  Bypass: --

Immunity: Electricity  Effect Immunity: Paralysis, Sleep

ACTIONS
Attacks

Breath Weapon (su, every 1d4 rounds) - 80-ft. line of electricity, 6d8 electricity damage

Desert Thirst (su) - A blue dragon can cast create water at will. Alternatively, it can destroy an equal amount of liquid in a 10-foot burst. Unattended liquids are instantly reduced to sand. Creatures in 10-feet must make a DEX save or have one liquid-based magic item in their possession (such as potions) turned to sand.

Dazzling Display (Full Round)(ex) - One display of prowess can intimidate creatures within 30 feet, inflicting level 1 fear for 1d4 rounds.

DESCRIPTION

Environment: warm desert

Organization: None

Treasure: triple

With scales the color of the desert sky, this large, serpentine dragon moves with an unsettling grace.

Blue dragons are consummate schemers and obsessively orderly. In combat, blue dragons prefer to surprise foes if possible, and are not above retreating if the odds turn against them. They prefer to lair near those that they control, sometimes even within the confines of a city.