Clay Golem
CR 10, N Large Construct
Senses: Perception 0, Darkvision 60, Low Light Vision
Speed: 20 ft. Skills: None
Languages: None
Ability Scores: Str 24 (+19), Dex 9 (+4), Con --, Int --, Wis 11 (+5), Cha 1 (+0)
INIT: -1 CP: +13 HP: 101 (13d10+30) SA: -- DC: 23
AC: 24 Touch: 8 Flat-footed: 24 [-1 Dodge, +16 Natural, -1 Size]
SR: -- Vulnerable: -- Resistant: Slashing 10, Piercing 10 Bypass: Adamantine, Bludgeoning
Immunity: Poison, Psychic Effect Immunity: Magic, Con Save Effects, Death Effects, Disease, Fatigue, Life Drain, Mental Effects, Necromancy Effects, Paralysis, Ability Damage, Nonlethal damage, Sleep, Stun, Suffocation, Starvation, Magic
Berserk (ex) - When a clay golem enters combat, there is a cumulative 1% chance each round that its elemental spirit breaks free and the golem goes berserk. This chance resets to 0% after one minute of inactivity. A berserk golem attacks the nearest living creature or smashes some object smaller than itself if no creature is within reach. Once it goes berserk, no known method can reestablish control.
Immunity to Magic (ex) -
A clay golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.
- A move earth spell drives the golem back 120 feet and deals 3d12 points of damage to it (no save).
- A disintegrate spell slows the golem (as the slow spell) for 1d6 rounds and deals 1d12 points of damage (no save).
- An earthquake spell cast directly at a clay golem stops it from moving on its next turn and deals 5d10 points of damage (no save).
- Any magical attack against a clay golem that deals acid damage heals 1 point of damage for every 3 points of damage it would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. A clay golem gets no saving throw against magical attacks that deal acid damage.
Construct Traits (ex) - Constructs cannot heal damage on their own, but often can be repaired via exposure to a certain kind of effect or through the use of the Craft Construct feat. Constructs can also be healed through spells such as make whole. A construct with the fast healing special quality still benefits from that quality. A construct cannot be raised or resurrected.
Attacks
- Melee (Natural) - 2 x slams +19 (2d10+7 plus cursed wound). Reach: 10 ft. Cursed Wound - A wound made by this attack doesn't heal naturally and resists healing spells. Healing potions fail to cure this damage. Creatures casting healing spells must succeed on a DC 25 spell attack to succeed or the spell has no effect.
Haste (Free)(su, 1/day) - After it has engaged in at least 1 round of combat, a clay golem can haste itself once per day as a free action. The effect lasts 3 rounds and is otherwise the same as the spell.
Environment: any
Organization: None
Treasure: none
This lumbering figure is sculpted from soft clay. It wears filthy rags and crude jewelry, and its face is only vaguely humanoid.