Constrictor Snake
CR 2, N Medium Animal
Senses: Perception 12, ScentThis special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell. Creatures with the scent ability can identify familiar odors just as humans do familiar sights. The creature can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. When a creature detects a scent, the exact location of the source is not revealed-only its presence somewhere within range. The creature can take a move action to note the direction of the scent. When the creature is within 5 feet of the source, it pinpoints the source's location. A creature with the scent ability can follow tracks by smell with a perception check instead of using the Track skill.
Speed: 20 ft., climb 20 ft., swim 20 ft. Skills: Acrobatics 5, Athletics 5, Stealth 11
Languages: None
Ability Scores: Str 17 (+7), Dex 17 (+7), Con 12 (+5), Int 1 (-4), Wis 12 (+2), Cha 2 (-3)
INIT: +3 CP: +2 HP: 19 (3d8+6) SA: -- DC: 15
AC: 15 Touch: 13 Flat-footed: 12 [+3 Dodge, +2 Natural]
SR: -- Vulnerable: -- Resistant: -- Bypass: --
Immunity: -- Effect Immunity: --
Attacks
- Melee (Natural) - 1 x bite +5 (1d4+4 plus constrict). Reach: 5 ft. Constrict - Each time the Constrictor Snake successfully hits an opponent, it can make a grapple check as a free action to see if it holds its opponent. If successful, the creature is grappled. On any successful grapple check (including this initial one) the target automatically takes bludgeoning damage equal to the damage typically dealt by this attack.
Environment: warm forests, swamps, and fresh water
Organization: None
Treasure: none
This large snake has a thick, muscular body and dull green scales decorated with dirty brown stripes.