Upheaval

Desert Giant

CR 9, LN Large Giant

Senses: Perception 9, Low Light Vision

Speed: 50 ft.  Skills: Acrobatics 12, Intimidation 11, Nature 17

Languages: Common, Giant

Ability Scores: Str 26 (+12), Dex 17 (+14), Con 21 (+9), Int 13 (+5), Wis 12 (+5), Cha 10 (+4)

INIT: +3  CP: +9  HP: 123 (13d8+65)  SA: --  DC: 22

AC: 24  Touch: 13  Flat-footed: 20 [+4 Dodge, +11 Natural, -1 Size]

SR: --  Vulnerable: Cold 2  Resistant: --  Bypass: --

Immunity: Fire  Effect Immunity: --

QUALITIES

Combat Reflexes (ex) - The Desert Giant gets a number of reactions equal to its dexterity bonus.

Mobility (ex) - All attacks of opportunity made against the Desert Giant are done at disadvantage.

Sandwalking (ex) - The Desert Giant travels at full speed across sand, rocky ground, or dust and leaves no trail behind unless it chooses to.

ACTIONS
Attacks

Rock Catching (Reaction)(ex) - Once per round, when an Desert Giant would normally be hit by a thrown rock, it can use its reaction to attempt to catch the rock instead. To do so, it must make a Dex save DC 15 for Small rocks, DC 20 for medium rocks, and DC 25 for large ones.

DESCRIPTION

Environment: warm desert

Organization: solitary, gang (2-4), band (5-8), raiding party (9-12 plus 1 fighter of 1st-3rd level), tribe (10-30 plus 35% noncombatants, 1-3 clerics of 2nd-4th level, 2-4 fighters of 1st-3rd level, and 1 fighter sheik of 4th-6th level, 50% chance of 10-20 human slaves)

Treasure: standard (2 masterwork scimitars, leather armor, other treasure)

Loose robes conceal the sand-etched features of this lanky giant. In each hand he grips a scimitar nearly the length of a human.

Desert giants rove the stark and majestic sands, rarely dwelling in permanent camps. They roam from oasis to oasis, sleeping beneath the stars or in easily dismantled yurts, breaking camp as whim strikes or when food sources grow scarce. Desert giants stand 15 feet tall on average, but have slender builds and rarely weigh more than 2,000 pounds, a fact that greatly contributes to their grace and speed. The giants favor loose robes with keffiyehs for protection from the scouring desert winds, as well as traveling leathers worn beneath the robes. They require little water, and are able to survive for as long as 2 weeks on food alone. When such goods are available, they drink water, milk, and juices in prodigious amounts, but they spurn beer, wine, and stronger spirits. The bulk of their diet comes from figs, olives, and similar bounty of the oases, supplemented by meat if required. The eldest desert giants live as long as 300 years. Despite their nomadic ways, desert giants guard their territory fiercely, driving away all interlopers, whether intelligent or bestial.