Upheaval

Dire Bear

CR 7, N Large Animal

Senses: Perception 12, Low Light Vision, ScentThis special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell. Creatures with the scent ability can identify familiar odors just as humans do familiar sights. The creature can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. When a creature detects a scent, the exact location of the source is not revealed-only its presence somewhere within range. The creature can take a move action to note the direction of the scent. When the creature is within 5 feet of the source, it pinpoints the source's location. A creature with the scent ability can follow tracks by smell with a perception check instead of using the Track skill.

Speed: 40 ft.  Skills: Athletics 14

Languages: None

Ability Scores: Str 25 (+16), Dex 13 (+10), Con 21 (+14), Int 2 (-1), Wis 12 (+4), Cha 10 (+3)

INIT: +5  CP: +7  HP: 95 (10d8+50)  SA: --  DC: 20

AC: 18  Touch: 10  Flat-footed: 17 [+1 Dodge, +8 Natural, -1 Size]

SR: --  Vulnerable: --  Resistant: --  Bypass: --

Immunity: --  Effect Immunity: --

QUALITIES

Endurance (ex) - Creatures with endurance gain advantage on endurance-related saves and check.

ACTIONS
Attacks

Fleet (Full Round)(ex) - When using a full-round action to move double its speed, the Dire Bear can also use its bonus action to run its movement in feet again.

DESCRIPTION

Environment: cold forests

Organization: None

Treasure: incidental

Spittle drips from this feral bear's roaring maw, and its matted fur is broken in places by wicked, bony growths.