Electric Eel
CR 2, N Small Animal (aquatic)
Senses: Perception 4, Low Light Vision
Speed: 5 ft., swim 30 ft. Skills: Athletics 3, Stealth 10
Languages: None
Ability Scores: Str 13 (+5), Dex 14 (+6), Con 19 (+8), Int 1 (-4), Wis 10 (+1), Cha 6 (-1)
INIT: +6 CP: +1 HP: 17 (2d8+8) SA: -- DC: 15
AC: 15 Touch: 13 Flat-footed: 13 [+2 Dodge, +2 Natural, +1 Size]
SR: -- Vulnerable: -- Resistant: Electricity 10 Bypass: --
Immunity: -- Effect Immunity: --
Water Breathing (ex) - The creature can breathe under water.
Attacks
- Melee (Natural) - 1 x bite +3 (1d6+1). Reach: 5 ft. Electricity - An electric eel can produce a powerful jolt of electricity from its tail, delivering the jolt with a successful touch attack. On a critical hit, the creature struck must make a DC 15 CON save or be stunned (level 3) for 1d4 rounds.
- Melee (Natural) - 1 x tail v touch +3 (1d6 electricity). Reach: 5 ft.
Environment: warm fresh water
Organization: None
Treasure: none
This six-foot-long, snake-like fish moves slowly. A strange popping and snapping sound occasionally emits from the creature's body.