Upheaval

Giant Crab

CR 2, N Medium Vermin (aquatic)

Senses: Perception 4, Darkvision 60

Speed: 30 ft., swim 20 ft.  Skills: Athletics 4

Languages: None

Ability Scores: Str 15 (+6), Dex 13 (+2), Con 14 (+6), Int --, Wis 10 (+1), Cha 2 (-3)

INIT: +1  CP: +2  HP: 19 (3d8+6)  SA: --  DC: 15

AC: 16  Touch: 11  Flat-footed: 15 [+1 Dodge, +5 Natural]

SR: --  Vulnerable: Fire 2, Cold 2  Resistant: Bludgeoning 5  Bypass: --

Immunity: Psychic, Sonic  Effect Immunity: Mental Effects

QUALITIES

Water Breathing (ex) - The creature can breathe under water.

Water Dependency (ex) - This creature can survive out of the water for 1 hour per point of Constitution. Beyond this limit, it runs the risk of suffocation, as if it were drowning.

ACTIONS
Attacks
DESCRIPTION

Environment: any aquatic

Organization: None

Treasure: none

This lumbering hard-shelled crab stands as tall as a dwarf, its massive pincers waving menacingly.