Upheaval

Gray Render

CR 8, N Large Magical beast

Senses: Perception 13, Darkvision 60, Low Light Vision, ScentThis special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell. Creatures with the scent ability can identify familiar odors just as humans do familiar sights. The creature can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. When a creature detects a scent, the exact location of the source is not revealed-only its presence somewhere within range. The creature can take a move action to note the direction of the scent. When the creature is within 5 feet of the source, it pinpoints the source's location. A creature with the scent ability can follow tracks by smell with a perception check instead of using the Track skill.

Speed: 30 ft.  Skills: Nature 6

Languages: None

Ability Scores: Str 25 (+17), Dex 13 (+11), Con 24 (+17), Int 3 (+0), Wis 14 (+6), Cha 8 (+3)

INIT: +1  CP: +8  HP: 100 (8d10+56)  SA: --  DC: 21

AC: 21  Touch: 10  Flat-footed: 20 [+1 Dodge, +11 Natural, -1 Size]

SR: --  Vulnerable: --  Resistant: --  Bypass: --

Immunity: --  Effect Immunity: --

QUALITIES

Power Attack (ex) - A Gray Render may choose to take a penalty to its attack roll (up to -5). For each point of penalty, the Gray Render does one extra point of damage. The Gray Render must decide to use power attack at the beginning of its turn and it applies to all attack made until the start of its next turn.

ACTIONS
Attacks

Awesome Blow (ex) - The Gray Render can strike its targets with a powerful blow using a grapple check instead of a normal attack. If successful, it deals 2d6+12 damage and knocks the target backward 10 feet causing it to fall prone

Powerful Sunder (Full Round)(ex) - This creature can make a full attack against an object or structure to deal double damage.

DESCRIPTION

Environment: temperate marshes

Organization: None

Treasure: incidental

This hulking beast has slick, gray, hairless skin. Its numerous yellow eyes and wide toothy maw are its only facial features.

Standing over 9 feet tall and weighing in excess of 4,000 pounds, a gray render is a solitary and savage predator. Renders are gifted with immense strength, and some reports claim to have witnessed a gray render uprooting a fully grown tree and tearing it to splinters in order to catch prey hiding within. Gray renders actively avoid forming groups or communities with their own kind, and perhaps only tolerate the presence of other renders when it is time to mate. Some sages claim they are asexual, but it is more likely they are hermaphrodites able to self-fertilize, and reproduce only rarely. Despite its solitary existence, a gray render often develops an affectionate bond with other creatures, typically a herd of herbivores or a small tribe of humanoids, but in some cases a solitary denizen of its swamp. The render acts as a guardian for this creature or creatures, never straying more than a mile away, running to protect them if they are attacked, and providing an offering of meat once each day, as might a domesticated cat. A gray render never harms its protected creatures, and retreats in confusion if they attack it. Most animal pets grow to accept its presence, and primitive humanoid pets often believe their guardian is a sign of favor from the gods. A render's bond may last from a few months to as long as 10 years, after which it wanders to a new territory and ignores its former favorites. Renders are generally not malicious, and only attack if hungry or if they or their pets are threatened. A render protecting its pets fights to the death.