Imp
CR 2, LE Tiny Outsider (devil, extraplanar)
Senses: Perception 7, Detect alignmentThe creature can detect the alignment of creatures if they are in line-of-sight., Detect magicThe creature can detect magic (per the spell) in line-of-sight., Darkvision
Speed: 20 ft., fly 50 ft. (perfect) Skills: Acrobatics 5, Athletics 2, Deception 8, Arcana 7, Planes 7
Languages: Common, Infernal
Ability Scores: Str 10 (+1), Dex 17 (+7), Con 10 (+1), Int 13 (+5), Wis 12 (+5), Cha 14 (+6)
INIT: +3 CP: +3 HP: 16 (3d10) SA: 5 DC: 15
AC: 17 Touch: 16 Flat-footed: 13 [+4 Dodge, +1 Natural, +2 Size]
SR: -- Vulnerable: -- Resistant: Cold 10, Weapons 5 Bypass: Good, Silver
Immunity: Fire, Poison Effect Immunity: Sleep
Fast Healing (su) - The Imp recovers 2 lost hit points per round on its turn.
Attacks
- Melee (Natural) - 1 x sting +8 (1d4 plus poison). Reach: 0 ft. Poison - Imp Poison: 1d4 DEX per round until saved (DC 15)
Environment: Extraplanar (Hell)
Organization: None
Treasure: standard
Fiendish wings and a whipping scorpion-like tail lash behind this diminutive, red-skinned nuisance.