Upheaval

Jungle Giant

CR 10, N Huge Giant

Senses: Perception 15, Low Light Vision

Speed: 40 ft.  Skills: Nature 10

Languages: Common, Giant

Ability Scores: Str 26 (+13), Dex 19 (+16), Con 19 (+9), Int 10 (+5), Wis 14 (+7), Cha 11 (+5)

INIT: +4  CP: +11  HP: 127 (15d8+60)  SA: --  DC: 23

AC: 24  Touch: 16  Flat-footed: 20 [+4 Dodge, +8 Natural, +4 Shield, -2 Size]

SR: --  Vulnerable: --  Resistant: --  Bypass: --

Immunity: Poison  Effect Immunity: Disease

QUALITIES

Precise Shot (ex) - This cretaure gets a +3 on physical cover rolls made with ranged attacks.

Improved Critical (ex) - The critical hit range of one of the creature's attacks increases by one point.

Warding Tattoos (su) - Tattoos on this creature's body grants it a +4 dodge bonus to AC.

ACTIONS
Attacks

Rapid Shot (Full Round)(ex) - This creature gets one extra attack per round with a ranged weapon made at a -5 penalty

Rock Catching (Reaction)(ex) - Once per round, when an Jungle Giant would normally be hit by a thrown rock, it can use its reaction to attempt to catch the rock instead. To do so, it must make a Dex save DC 15 for Small rocks, DC 20 for medium rocks, and DC 25 for large ones.

Spell Storing (Reaction)(su) - Once per day as a reaction, a jungle giant can absorb a targeted or ranged touch spell used against it, negating the effects against it but not against any other targets. It can retain this stored power for up to 1 minute, during which time its tattoos glow with blue fire. If it damages a target with a successful hit using a melee or ranged weapon, it can cast the spell on the target as a free action, as if it were using a spell storing weapon. This spell uses the caster level and DC of the original caster. This discharges the stored spell.

DESCRIPTION

Environment: warm forests

Organization: solitary, hunting party (2-9 plus 1-3 girallons), tribe (10-40, plus 35% noncombatants, 1-3 druids sorcerers of 2nd-5th level, 1 ranger barbarian of 3rd-7th level, and 2-8 girallons)

Treasure: standard (masterwork composite longbow [+8 Str] with 40 arrows, other treasure)

This towering, plant-encrusted woman wields a massive bow, and her dark skin is decorated with numerous intricate tattoos.

Reclusive by nature, jungle giants lair deep within the rainforest. These giants distrust the ways of civilization and resent trespassers. More than one vine-covered lost city in the deep jungle owes its fall to jungle giant ire. The warrior-women of these tribes usually fight with bows, sacred weapons often passed down over generations from mother to daughter. To touch a jungle giant's bow without permission is a mortal insult. Jungle giants stand 17 feet tall and weigh 4,000 pounds. Their barklike skin bears runic brands etched into each giant as a rite of passage into adulthood. Jungle giant tribes are matriarchal, ruled by an elder female warrior. Males traditionally defend the village, gather food, tend livestock, and raise children.