Upheaval

Manta Ray

CR 1, N Large Animal (aquatic)

Senses: Perception 6, Blindsight 30Without using visual senses this creature can sense creatures and objects around it. In addition, invisibility and other forms of cover are useless. Within range of the creature's blindsight, it doesn't need to make a perception check to locate a creature, but automatically detects it., Low Light Vision

Speed: swim 60 ft.  Skills: Athletics 4

Languages: None

Ability Scores: Str 16 (+6), Dex 13 (+4), Con 15 (+5), Int 1 (-5), Wis 13 (+1), Cha 2 (-4)

INIT: +1  CP: +2  HP: 19 (3d8+6)  SA: --  DC: 14

AC: 13  Touch: 10  Flat-footed: 12 [+1 Dodge, +3 Natural, -1 Size]

SR: --  Vulnerable: --  Resistant: --  Bypass: --

Immunity: --  Effect Immunity: --

QUALITIES

Water Breathing (ex) - The creature can breathe under water.

ACTIONS
Attacks
DESCRIPTION

Environment: warm oceans

Organization: None

Treasure: none

Gliding gracefully through the water on wing-like fins, this large ray scoops up tiny morsels in its wide mouth.

These fish are nonaggressive and generally avoid contact with other creatures. They filter plankton and similar small organisms from the water through their gaping, toothless maws. Manta Ray Companion Starting Statistics: Size Medium; Speed swim 60 ft.; AC +1 natural; Attack tail slap (1d4); Ability Scores Str 8, Dex 15, Con 11, Int 1, Wis 13, Cha 2; Special Qualities low-light vision. 4th-Level Advancement: Size: Large; AC +2 natural armor; Attack tail slap (1d6); Ability Scores Str +8, Dex -2, Con +4; Special Qualities blindsense 30 ft.