Upheaval

Myceloid

CR 4, NE Medium Plant

Senses: Perception 6, Darkvision 60, Low Light Vision, ScentThis special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell. Creatures with the scent ability can identify familiar odors just as humans do familiar sights. The creature can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. When a creature detects a scent, the exact location of the source is not revealed-only its presence somewhere within range. The creature can take a move action to note the direction of the scent. When the creature is within 5 feet of the source, it pinpoints the source's location. A creature with the scent ability can follow tracks by smell with a perception check instead of using the Track skill.

Speed: 20 ft.  Skills: Stealth 9

Languages: Undercommon, telepathy (60 ft.)

Ability Scores: Str 17 (+9), Dex 11 (+2), Con 16 (+9), Int 9 (+1), Wis 12 (+3), Cha 10 (+2)

INIT: +4  CP: +3  HP: 37 (5d8+15)  SA: 7  DC: 17

AC: 16  Touch: 10  Flat-footed: 16 [+6 Natural]

SR: --  Vulnerable: Electricity 5  Resistant: Cold 10, Fire 10, Sonic 10, Bludgeoning 5, Piercing 5  Bypass: --

Immunity: Poison, Psychic  Effect Immunity: Enchantment Spells, Illusions, Mental Effects, Paralysis, Polymorph, Sleep, Stun, Suffocation, Starvation

ACTIONS
Attacks

Spore Cloud (ex, 1/day) - A myceloid can expel a 10-foot-radius burst of spores centered on itself. This cloud persists for 1d3 rounds. Any creature caught in this cloud or that moves through it is exposed to the myceloid's purple pox disease-a creature need save only once against any one spore cloud, however, before becoming permanently immune to that particular spore cloud's effects. The spore cloud does not hamper vision.

Spore Domination (su, 1/day) - Once per day, a myceloid can charm any creatures currently infected with purple pox. This functions like charm monster.

DESCRIPTION

Environment: any underground

Organization: None

Treasure: standard

This shambling fungus creature bears a strong resemblance to a rotund human, but with a mushroom cap for a head.

The walking fungi known as myceloids feed off of decaying organic matter like many other fungi, yet unlike typical mushrooms or molds, they take particular pleasure in feeding from the rotting bodies of humanoids. Myceloids claim to be able to taste things like innocence, despair, and hope in the ripeness of rancid meat, although whether this is true or simply part of the myceloids' twisted sense of humor is unclear. Most myceloids have deep purple caps studded with white lumps, and paler purple necks and bodies of tough, leathery fungus. Their spores grow tenaciously in living flesh, causing a rapid spread of painful purple lesions that, in advanced stages of the sickness, sprout tiny purple mushrooms; plucking these mushrooms is painful to the victim and causes bleeding. This condition, known as purple pox, is the method by which myceloids both season their meat and procreate. Myceloids prefer to capture victims alive for later infection and control. To a myceloid, a living creature has three uses-first as a slave, second as a host from which to birth new myceloids, and finally as a banquet to feast upon once the first two destinies have played out