Skaveling Bat
CR 5, CE Large Undead
Senses: Perception 14, Blindsight 120Without using visual senses this creature can sense creatures and objects around it. In addition, invisibility and other forms of cover are useless. Within range of the creature's blindsight, it doesn't need to make a perception check to locate a creature, but automatically detects it.
Speed: 20 ft., fly 40 ft. (average) Skills: Athletics 10, Stealth 14
Languages: Undercommon
Ability Scores: Str 21, Dex 17 (+5), Con --, Int 8 (+6), Wis 15 (+9), Cha 14 (+9)
INIT: +7 CP: +6 HP: 58 (9d8+18) SA: -- DC: 18
AC: 18 Touch: 12 Flat-footed: 15 [+3 Dodge, +6 Natural, -1 Size]
SR: -- Vulnerable: Good 1 Resistant: -- Bypass: --
Immunity: Bleed, Poison, Necrotic, Psychic Effect Immunity: Con Save Effects, Death Effects, Disease, Fatigue, Life Drain, Mental Effects, Paralysis, Ability Damage, Sleep, Stun, Suffocation, Starvation
Attacks
- Melee (Natural) - 1 x bite +10 (2d8+7 plus disease and paralysis). Reach: 5 ft. Disease - Ghoul Fever: Bite-injury; onset 1 day; frequency 1 day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. Paralysis - Targets hit by this attack must make a Con save or be stunned (level 2) for 1d4+1 rounds.
Screech (ex, Paralysis, Sonic, 1/day) - This creature can screech, affecting a 20-foot-radius burst. Those who are affected are stunned for 1d3 rounds unless they make a CON Save.
Environment: any underground
Organization: None
Treasure: incidental
This monstrously sized, undead bat has mottled, decayed flesh and eyes that smolder with an unholy green glow.