Upheaval

Snapping Turtle

CR 0, N Tiny Animal (aquatic)

Senses: Perception 5, Low Light Vision, ScentThis special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell. Creatures with the scent ability can identify familiar odors just as humans do familiar sights. The creature can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. When a creature detects a scent, the exact location of the source is not revealed-only its presence somewhere within range. The creature can take a move action to note the direction of the scent. When the creature is within 5 feet of the source, it pinpoints the source's location. A creature with the scent ability can follow tracks by smell with a perception check instead of using the Track skill.

Speed: 10 ft., swim 20 ft.  Skills: Athletics -3

Languages: None

Ability Scores: Str 4 (-1), Dex 8 (+1), Con 13 (+3), Int 1 (-5), Wis 13 (+1), Cha 6 (-2)

INIT: -1  CP: +0  HP: 5 (1d8+1)  SA: --  DC: 13

AC: 12  Touch: 11  Flat-footed: 12 [-1 Dodge, +1 Natural, +2 Size]

SR: --  Vulnerable: --  Resistant: --  Bypass: --

Immunity: --  Effect Immunity: --

QUALITIES

Hold Breath (ex) - A Snapping Turtle can hold its breath for 4 times its Con score before it risks drowning.

ACTIONS
Attacks
DESCRIPTION

Environment: temperate or warm water or shore

Organization: None

Treasure: none

A thick shell encases this reptile's body, from which only its tail, its feet, and a head fitted with powerful jaws emerge.

Snapping turtles are water-dwelling reptiles known for their propensity to bite anyone they deem threatening. Adult snapping turtles are usually about 1-1/2 feet in diameter. A spellcaster who can acquire a familiar can choose a snapping turtle as a familiar. A snapping turtle familiar grants its master a +2 bonus on all Fortitude saves. Giant Snapping Turtle Companions Starting Statistics: Size Medium; Speed 20 ft., swim 20 ft.; AC +10 natural; Attack bite (1d6); Ability Scores Str 8, Dex 10, Con 9, Int 1, Wis 13, Cha 6; Special Qualities low-light vision, hold breath, scent. 7th-Level Advancement: Size Large; AC +2 natural; Attack bite (1d8), Ability Scores Str +8, Dex -2, Con +4; Special Attack grab.