Upheaval

Soul Eater

CR 7, NE Medium Outsider (extraplanar)

Senses: Perception 14, Darkvision 60, All-Around VisionThe creature sees in all directions at once. It cannot be flat-footed unless physically immobilized and is immune to sneak attack or flanking.

Speed: 30 ft., fly 100 ft. (perfect)  Skills: Acrobatics 13, Athletics 8, Intimidation 14, Stealth 20, Planes 15

Languages: Abyssal, Infernal

Ability Scores: Str 13 (+4), Dex 22 (+15), Con 14 (+5), Int 12 (+10), Wis 11 (+9), Cha 11 (+9)

INIT: +10  CP: +11  HP: 82 (11d10+22)  SA: --  DC: 20

AC: 21  Touch: 17  Flat-footed: 14 [+7 Dodge, +4 Natural]

SR: --  Vulnerable: --  Resistant: Weapons 10  Bypass: +1 weapon, Good

Immunity: Poison  Effect Immunity: Critical Hits, Paralysis, Sleep, Stun

QUALITIES

Improved Critical (ex) - The critical hit range of one of the creature's attacks increases by one point.

Caster Link (ex) - When a soul eater is summoned, it creates a mental link between itself and its conjurer. If the soul eater's assigned target (see find target ability, below) dies before the soul eater can drain its soul, or if the soul eater is defeated by its target (but not slain), it returns to its conjurer at full speed and attacks her. While the soul eater and the conjurer are on the same plane (regardless of plane-traveling interruptions), it can use its find target ability to locate its conjurer.

ACTIONS
Attacks

Find Target (su) - Once per day, this creature's creator can order it to find and kill a specific creature within one 1 mile, which it does as if guided by discern location. The creator must have seen or be holding an item from the specified creature.

Soul Drain (su) - If the Wisdom damage from a soul eater's claw attacks equals or exceeds an opponent's actual Wisdom score, rendering the victim helpless, the soul eater can devour that creature's soul as a standard action. This attack kills the victim. The dead victim can resist having her soul eaten by making a CON save; success means she is still dead but can be restored to life normally. If she fails this save, her soul is consumed by the soul eater. A victim slain in this manner cannot be returned to life with clone, raise dead, or reincarnation. She can be restored to life via resurrection, true resurrection, miracle, or wish, but only if the caster can succeed on a DC 30 spell attack. If the soul eater is killed within 120 feet of its victim's corpse, and the victim has been dead for no longer than 1 minute, the victim's soul returns to her body and restores her to life, leaving her unconscious and at 0 hit points.

DESCRIPTION

Environment: Extraplanar (Abaddon)

Organization: None

Treasure: none

Two elongated and deathly pallid arms protrude from this creature's smoky body as it slithers silently through the air.

Summoned forth from the inky swamps of Abaddon, a soul eater is an extraplanar entity devoid of emotion or reason and possessing a hunger that may only be sated by devouring the souls of the living. The very nature of a soul eater makes it an ideal and terrifyingly efficient tool of death, and it is for this reason they are often conjured by vile spellcasters pursuing morbid agendas. Even when not seeing to the heinous commands of a sinister magic user, the soul eater prowls and hunts, constantly seeking living souls upon which to gorge itself.

A soul eater is an extraplanar creature of great power. Its plane of origin is unknown but is thought to be some sort of void plane. Soul eaters are summoned to the Material Plane for one purpose-to slay living creatures. When given a target, a soul eater can track it unerringly. Soul eaters sustain themselves on the life energies of living creatures and derive this sustenance by draining the souls of living targets. A soul eater strikes with two ghostly claws in each round. It attacks until either it or its target is defeated or slain. A soul eater's natural weapons are treated as magic weapons for the purpose of over coming damage reduction.