Upheaval

Wasp Swarm

CR 3, N Diminutive Vermin (swarm)

Senses: Perception 9, Darkvision 60

Speed: 5 ft., fly 40 ft. (good)  Skills: Athletics -2

Languages: None

Ability Scores: Str 1 (+0), Dex 13 (+2), Con 10 (+5), Int --, Wis 12 (+2), Cha 9 (+0)

INIT: +1  CP: +5  HP: 31 (7d8)  SA: --  DC: 16

AC: 15  Touch: 15  Flat-footed: 14 [+1 Dodge, +4 Size]

SR: --  Vulnerable: --  Resistant: --  Bypass: --

Immunity: Weapons, Bleed  Effect Immunity: Critical Hits, Sneak Attack, Grapple, Trip

QUALITIES

Distraction (ex) - Spellcasters that share the same space with the swarm must make concentration checks when attempting to cast spells.

Swarm (ex) - Swarms do not die, but when reduced to 0 hit points the swarm breaks up. Swarms also take 50% damage from area of effect spells. Swarms do not reactions, do not have a front/back, and do not threaten a creature. Swarms occupy a 10-foot square, but have 0 reach. In order to attack, it moved into an opponent's space, which provokes attack of opportunity. A swarm can occupy the space of a creature of the same size. Swarms can move through cracks or holes larges enough for its component creatures.

ACTIONS
Attacks
DESCRIPTION

Environment: temperate forests

Organization: None

Treasure: none

A low, ominous buzz announces the arrival of a mass of many thousands of angry, stinging wasps.