Upheaval

ANIMALS

MOUNTS AND RELATED GEAR

ItemCostWeight
Dog, guard25 gp-
Dog, riding150 gp-
Donkey or mule8 gp-
Horse, heavy200 gp-
Horse, light75 gp-
Pony30 gp-
Warhorse, heavy400 gp-
Warhorse, light150 gp-
Warpony100 gp-

Dog, Riding

This Medium dog is specially trained to carry a Small humanoid rider. It is brave in combat like a warhorse. You take no damage when you fall from a riding dog.

Donkey or Mule

Donkeys and mules are stolid in the face of danger, hardy, surefooted, and capable of carrying heavy loads over vast distances. Unlike a horse, a donkey or a mule is willing (though not eager) to enter dungeons and other strange or threatening places.

Feed

Horses, donkeys, mules, and ponies can graze to sustain themselves, but providing feed for them is much better. If you have a riding dog, you have to feed it at least some meat.

Horse

A horse (other than a pony) is suitable as a mount for a human, dwarf, elf, half-elf, or half-orc. A pony is smaller than a horse and is a suitable mount for a gnome or halfling. Warhorses and warponies can be ridden easily into combat. Light horses, ponies, and heavy horses are hard to control in combat.

MOUNTS AND RELATED GEAR

ItemCostWeight
Barding, Medium creaturex2x1
Barding, Large creaturex4x2
Bit and bridle2 gp1 lb.
Feed (per day)5 cp10 lb.
Saddle, Military20 gp30 lb.
Saddle, Pack5 gp15 lb.
Saddle, Riding10 gp25 lb.
Saddlebags4 gp8 lb.
Stabling (per day)5 sp-
Sledge1 gp10 lb.

Barding, Medium Creature and Large Creature

Barding is a type of armor that covers the head, neck, chest, body, and possibly legs of a horse or other mount. Barding made of medium or heavy armor provides better protection than light barding, but at the expense of speed. Barding can be made of any of the armor types found in the Armor and Shields table. Barding reduces speed from 30 to 20, from 40 to 30, from 50 to 35, and from 60 to 40.

Flying mounts can’t fly in medium or heavy barding. Removing and fitting barding takes five times as long as the figures given on Table: Donning Armor. A barded animal cannot be used to carry any load other than the rider and normal saddlebags.

Armor for a horse (a Large nonhumanoid creature) costs four times as much as armor for a human (a Medium humanoid creature) and also weighs twice as much as the armor found on Armor and Shields table. If the barding is for a pony or other Medium mount, the cost is only double, and the weight is the same as for Medium armor worn by a humanoid. Medium or heavy barding slows a mount that wears it, as shown on the table below.

Saddle, Exotic

An exotic saddle is like a normal saddle of the same sort except that it is designed for an unusual mount. Exotic saddles come in military, pack, and riding styles.

Saddle, Military

A military saddle braces the rider, providing a +2 circumstance bonus on Animal checks related to staying in the saddle. If you’re knocked unconscious while in a military saddle, you have a 75% chance to stay in the saddle (compared to 50% for a riding saddle).

Saddle, Pack

A pack saddle holds gear and supplies, but not a rider. It holds as much gear as the mount can carry.

Saddle, Riding

The standard riding saddle supports a rider.

OTHER ANIMALS

AnimalPrice
Badger15 gp
Bat5 gp
Bird, pet4 cp
Camel150 gp
Cat3 cp
Cattle10-50 gp
Chicken1 gp
Crab20 gp
Dog15 gp
Dog, guard25 gp
Dog, riding150 gp
Donkey (or mule)8 gp
Duck2 gp
Falcon40 gp
Fox8 gp
Goat1-6 gp
Hawk18 gp
Hedgehog5 gp
Owl20 gp
Pig3-10 gp
Rabbit2 gp
Rat1 cp
Raven2 gp
Sheep2-20 gp
Snake5 gp
Toad2 cp
Turtle3 gp
Weasel2 gp

MAGICAL CREATURES

Special CreaturePrice
Griffon (combat trained)8,000 gp
Griffon egg3,500 gp
Hippogriff (combat trained)5,000 gp
Hippogriff egg200 gp
Pseudodragon200 gp
Stirge20 gp