Item | Cost | Weight |
Dog, guard | 25 gp | - |
Dog, riding | 150 gp | - |
Donkey or mule | 8 gp | - |
Horse, heavy | 200 gp | - |
Horse, light | 75 gp | - |
Pony | 30 gp | - |
Warhorse, heavy | 400 gp | - |
Warhorse, light | 150 gp | - |
Warpony | 100 gp | - |
This Medium dog is specially trained to carry a Small humanoid rider. It is brave in combat like a warhorse. You take no damage when you fall from a riding dog.
Donkeys and mules are stolid in the face of danger, hardy, surefooted, and capable of carrying heavy loads over vast distances. Unlike a horse, a donkey or a mule is willing (though not eager) to enter dungeons and other strange or threatening places.
Horses, donkeys, mules, and ponies can graze to sustain themselves, but providing feed for them is much better. If you have a riding dog, you have to feed it at least some meat.
A horse (other than a pony) is suitable as a mount for a human, dwarf, elf, half-elf, or half-orc. A pony is smaller than a horse and is a suitable mount for a gnome or halfling. Warhorses and warponies can be ridden easily into combat. Light horses, ponies, and heavy horses are hard to control in combat.
Item | Cost | Weight |
---|---|---|
Barding, Medium creature | x2 | x1 |
Barding, Large creature | x4 | x2 |
Bit and bridle | 2 gp | 1 lb. |
Feed (per day) | 5 cp | 10 lb. |
Saddle, Military | 20 gp | 30 lb. |
Saddle, Pack | 5 gp | 15 lb. |
Saddle, Riding | 10 gp | 25 lb. |
Saddlebags | 4 gp | 8 lb. |
Stabling (per day) | 5 sp | - |
Sledge | 1 gp | 10 lb. |
Barding is a type of armor that covers the head, neck, chest, body, and possibly legs of a horse or other mount. Barding made of medium or heavy armor provides better protection than light barding, but at the expense of speed. Barding can be made of any of the armor types found in the Armor and Shields table. Barding reduces speed from 30 to 20, from 40 to 30, from 50 to 35, and from 60 to 40.
Flying mounts can’t fly in medium or heavy barding. Removing and fitting barding takes five times as long as the figures given on Table: Donning Armor. A barded animal cannot be used to carry any load other than the rider and normal saddlebags.
Armor for a horse (a Large nonhumanoid creature) costs four times as much as armor for a human (a Medium humanoid creature) and also weighs twice as much as the armor found on Armor and Shields table. If the barding is for a pony or other Medium mount, the cost is only double, and the weight is the same as for Medium armor worn by a humanoid. Medium or heavy barding slows a mount that wears it, as shown on the table below.
An exotic saddle is like a normal saddle of the same sort except that it is designed for an unusual mount. Exotic saddles come in military, pack, and riding styles.
A military saddle braces the rider, providing a +2 circumstance bonus on Animal checks related to staying in the saddle. If you’re knocked unconscious while in a military saddle, you have a 75% chance to stay in the saddle (compared to 50% for a riding saddle).
A pack saddle holds gear and supplies, but not a rider. It holds as much gear as the mount can carry.
The standard riding saddle supports a rider.
Animal | Price |
---|---|
Badger | 15 gp |
Bat | 5 gp |
Bird, pet | 4 cp |
Camel | 150 gp |
Cat | 3 cp |
Cattle | 10-50 gp |
Chicken | 1 gp |
Crab | 20 gp |
Dog | 15 gp |
Dog, guard | 25 gp |
Dog, riding | 150 gp |
Donkey (or mule) | 8 gp |
Duck | 2 gp |
Falcon | 40 gp |
Fox | 8 gp |
Goat | 1-6 gp |
Hawk | 18 gp |
Hedgehog | 5 gp |
Owl | 20 gp |
Pig | 3-10 gp |
Rabbit | 2 gp |
Rat | 1 cp |
Raven | 2 gp |
Sheep | 2-20 gp |
Snake | 5 gp |
Toad | 2 cp |
Turtle | 3 gp |
Weasel | 2 gp |
Special Creature | Price |
---|---|
Griffon (combat trained) | 8,000 gp |
Griffon egg | 3,500 gp |
Hippogriff (combat trained) | 5,000 gp |
Hippogriff egg | 200 gp |
Pseudodragon | 200 gp |
Stirge | 20 gp |