Service | Cost |
Hireling, trained | 3 sp per day |
Hireling, untrained | 1 sp per day |
Messenger | 2 cp per mile |
The amount given is the typical daily wage for mercenary warriors, masons, craftsmen, scribes, teamsters, and other trained hirelings. This value represents a minimum wage; many such hirelings require significantly higher pay.
The amount shown is the typical daily wage for laborers, porters, cooks, maids, and other menial workers.
This entry includes horse-riding messengers and runners. Those willing to carry a message to a place they were going anyway may ask for only half the indicated amount.
Service | Cost |
Inn, Common | 5 sp |
Inn, Good | 2 gp |
Inn, Poor | 2 sp |
The indicated amount is the base cost of the spell. Add the cost of material components, 1/10 the cost of a focus, and 5 gp per XP cost. Travel expense for the spell caster and the cost of protection for dangerous spells might also be included.
Spell | Scroll | Spell |
---|---|---|
0-Level Spell | 12.5 gp | 5 gp |
1-Level Spell | 25 gp | 10 gp |
2-Level Spell | 150 gp | 80 gp |
3-Level Spell | 375 gp | 180 gp |
4-Level Spell | 700 gp | 320 gp |
5-Level Spell | 1,125 gp | 500 gp |
6-Level Spell | 1,650 gp | 720 gp |
7-Level Spell | 2,275 gp | 980 gp |
8-Level Spell | 3,000 gp | 1,280 gp |
9-Level Spell | 4,000 gp | 1,620 gp |
Service | Cost |
Coach cab | 3 cp per mile |
Road or gate toll | 1 cp |
Ship's passage | 1 sp per mile |
The price given is for a ride in a coach that transports people (and light cargo) between towns. For a ride in a cab that transports passengers within a city, 1 copper piece usually takes you anywhere you need to go.
A toll is sometimes charged to cross a well-trodden, well-kept, and well-guarded road to pay for patrols on it and for its upkeep. Occasionally, a large walled city charges a toll to enter or exit (or sometimes just to enter).
Most ships do not specialize in passengers, but many have the capability to take a few along when transporting cargo. Double the given cost for creatures larger than Medium or creatures that are otherwise difficult to bring aboard a ship.