Upheaval

Burgler (Archetype)

CR 5 humanoid

Senses: Perception 7, Standard Vision

Speed: Varies Skills: Acrobatics 7, Deception 5, Investigation 6, Sleight of Hand 9, Stealth 9, Appraisal 5, Rope Use 7, Locks 9, Traps 9

Ability Scores: Str 13 (+3), Dex 18 (+11), Con 15 (+9), Int 12 (+3), Wis 14 (+9), Cha 10 (+2)

INIT: +4 CP: +3 HP: 35 (5d8+5) SA: -- DC: 18

AC: 17 Touch: 14 Flat-footed: 13 [+3 Armor, +4 Dodge]

SR: --  Vulnerable: --  Resistant: --  Bypass: --

Immunity: --  Effect Immunity: --

QUALITIES

Evasion (ex) - Any time the creature makes a successful Dex save against an attack that normally deals half-damage for success, the creature instead takes no damage.

Danger Sense (ex) - This creature gains advantage on checks made to avoid being surprised or to avoid the effects of unknown traps.

Uncanny Dodge (ex) - This creature can be flat-footed unless physically immobilized.

Skill Focus (Locks) (ex) - This creature gets advantage on Locks checks.

Skill Focus (Traps) (ex) - This creature gets advantage on Traps checks.

Rogue Stealth (ex) - This creature can move at full speed when stealthing.

Hairpin Trick (ex) - This creature can improvise lockpicks without taking any penalty for doing so.

Quick Draw (ex) - This creature can draw a weapon as a free action or reaction, allowing it to make attacks of opportunity or readied attacks without holding an item. It may also equip a medium shield as a bonus action.

ACTIONS
Attacks

Sneaky (Bonus)(ex) - This creature can either disengage or hide as a bonus action.

EQUIPMENT

Dagger, a hand crossbow, thieves tools, combat set of climbing gear, leather armor, and a bag of loot.

DESCRIPTION

A figure dressed to blend into the night, clothed in well-fitted leathers, and equipped to slip in and out of places unseen.