Cutpurse (Archetype)
CR 5 humanoid
Senses: Perception 5, Standard Vision
Speed: Varies Skills: History 7, Deception 7, Intimidation 5, Investigation 6, Persuasion 4, Sleight of Hand 9, Stealth 9, Appraisal 5, Locks 7, Traps 7
Ability Scores: Str 13 (+3), Dex 18 (+11), Con 15 (+9), Int 12 (+3), Wis 10 (+7), Cha 14 (+9)
INIT: +4 CP: +3 HP: 35 (5d8+5) SA: -- DC: 18
AC: 17 Touch: 14 Flat-footed: 13 [+3 Armor, +4 Dodge]
SR: -- Vulnerable: -- Resistant: -- Bypass: --
Immunity: -- Effect Immunity: --
Evasion (ex) - Any time the creature makes a successful Dex save against an attack that normally deals half-damage for success, the creature instead takes no damage.
Danger Sense (ex) - This creature gains advantage on checks made to avoid being surprised or to avoid the effects of unknown traps.
Face in the Crowd (ex) - While this creature is within 30 feet of at least 5 non-hostile creatures, perception and insight checks against it are made at disadvantage.
Uncanny Dodge (ex) - This creature can be flat-footed unless physically immobilized.
Rogue Stealth (ex) - This creature can move at full speed when stealthing.
Quick Draw (ex) - This creature can draw a weapon as a free action or reaction, allowing it to make attacks of opportunity or readied attacks without holding an item. It may also equip a medium shield as a bonus action.
Attacks
- Ranged - 1 x Hand Crossbow +4 (1d4+4 piercing/19-20/x3). Range: 30/60/120 Sneak Attack - If the target is flat-footed, or engaged in melee with an ally, a successful attack against it deals an extra 3d6 damage.
- Ranged - 1 x Dagger +4 (1d4+4 piercing/Dagger). Range: 20/40/60 Sneak Attack - If the target is flat-footed, or engaged in melee with an ally, a successful attack against it deals an extra 3d6 damage.
Sneaky (Bonus)(ex) - This creature can either disengage or hide as a bonus action.
Dagger, a hand crossbow, thieves tools, leather armor, and 20 gp.
A nonchalent, plain figure designed to not stand out in a crowd.