Noble (Archetype)
CR 0 humanoid
Senses: Perception 1, Standard Vision
Speed: Varies Skills: Deception 4, Insight 2, History 1, Persuasion 5
Ability Scores: Str 10 (+0), Dex 14 (+2), Con 10 (+0), Int 10 (+0), Wis 12 (+1), Cha 16 (+5)
INIT: +2 CP: +1 HP: 5 (1d10) SA: 3 DC: 13
AC: 14 Touch: 14 Flat-footed: 10 [+4 Dodge]
SR: -- Vulnerable: -- Resistant: -- Bypass: --
Immunity: -- Effect Immunity: --
Mobility (ex) - All attacks of opportunity made against the Noble are done at disadvantage.
Duelist (ex) - A Noble is trained in unarmored combat. When wearing no armor, they double the dodge bonus to AC that they receive from dexterity. While using a light or very light weapon, they also gain a damage bonus equal to their character level. When using this ability, they can only use a light shield.
Attacks
- Melee - 1 x Rapier +3 (1d6+3). Reach: 5 feet
A rapier, a fine set of clothes, and 20 gp in the pocket.
A gentlewoman dressed in fine clothes with a rapier at her side. She carries herself with grace and authority, commanding the interest of all those in the room. While not wearing any armor, you still suspect she has trained quite well for unarmed dueling and would be quite letal with that blade.