Soldier (Recruit) (Archetype)
CR 0 humanoid
Senses: Perception 0, Standard Vision
Speed: Varies Skills: Athletics 2
Ability Scores: Str 12 (+1), Dex 10 (+2), Con 12 (+1), Int 10 (+0), Wis 10 (+0), Cha 10 (+0)
INIT: +0 CP: +1 HP: 5 (1d8+1) SA: 3 DC: 13
AC: 16 Touch: 12 Flat-footed: 16 [+4 Armor, +2 Shield]
SR: -- Vulnerable: -- Resistant: -- Bypass: --
Immunity: -- Effect Immunity: --
Reckless Attack (ex) - At the beginning of its turn, the Soldier (Recruit) can decide to make reckless attacks instead of normal ones. In doing so, it gets a +5 bonus on all of its attack rolls, though it takes a -5 penalty to its AC until the beginning of its next turn.
Unarmed Combat Proficiency (ex) - This creature is proficient in unarmed combat, and can add its combat proficiency bonus when making unarmed strikes.
Improved Grappling (ex) - This creature is an expert grappler. It can use its level + strength bonus when making a grapple. This grapple check still counts as a skill check.
Attacks
- Melee - 1 x Sword +2 (1d6+1/19-20). Reach: 5 ft.
Cleave (ex) - As a standard action, the Soldier (Recruit) can make a single attack with a melee weapon at its highest attack bonus. If it hits, it deals damage normally and can make another attack against a foe adjacent to the first. The Soldier (Recruit) may continue making as many attacks as possible provided opponents are adjacent and in range. Using cleave, causes the creature to take a -2 penalty to AC until its next turn.
A very new looking leather breastplate, wooden shield, and a plain looking sword.
A shiny new army recruit who was probably tending fields last week.