Upheaval

Soldier (Regular) (Archetype)

CR 1 humanoid

Senses: Perception 0, Standard Vision

Speed: Varies Skills: Athletics 4

Ability Scores: Str 14 (+2), Dex 12 (+4), Con 12 (+4), Int 10 (+0), Wis 10 (+0), Cha 10 (+0)

INIT: +1 CP: +1 HP: 7 (1d10+1) SA: 4 DC: 14

AC: 18 Touch: 13 Flat-footed: 17 [+5 Armor, +1 Dodge, +2 Shield]

SR: --  Vulnerable: --  Resistant: --  Bypass: --

Immunity: --  Effect Immunity: --

QUALITIES

Power Attack (ex) - A Soldier (Regular) may choose to take a penalty to its attack roll (up to -5). For each point of penalty, the Soldier (Regular) does one extra point of damage. The Soldier (Regular) must decide to use power attack at the beginning of its turn and it applies to all attack made until the start of its next turn.

Reckless Attack (ex) - At the beginning of its turn, the Soldier (Regular) can decide to make reckless attacks instead of normal ones. In doing so, it gets a +5 bonus on all of its attack rolls, though it takes a -5 penalty to its AC until the beginning of its next turn.

Unarmed Combat Proficiency (ex) - This creature is proficient in unarmed combat, and can add its combat proficiency bonus when making unarmed strikes.

Improved Grappling (ex) - This creature is an expert grappler. It can use its level + strength bonus when making a grapple. This grapple check still counts as a skill check.

Stamina (ex) - This creature has a stamina pool of 3 points that can be used to perform actions that require it. When scoring a critical hit or killing a creature, this creature gains another stamina point. Actions which have the (Stamina) tag use up one point.

ACTIONS
Attacks

Parry (Reaction)(ex, 1 Stamina Point) - As a reaction to a successful melee or ranged attack roll, this creature may make an attack roll at its highest bonus. If its roll is greater than the roll of the attacker, the attack automatically misses. This may only be used once per round.

Action Surge (Full Round)(ex, 1 Stamina Point) - This creature can gain one additional attack when using the Full Attack action. This does not stack with other effects which provide the same benefit, such as Haste.

Cleave (ex) - As a standard action, the Soldier (Regular) can make a single attack with a melee weapon at its highest attack bonus. If it hits, it deals damage normally and can make another attack against a foe adjacent to the first. The Soldier (Regular) may continue making as many attacks as possible provided opponents are adjacent and in range. Using cleave, causes the creature to take a -2 penalty to AC until its next turn.

EQUIPMENT

A breastplate, a medium shield, a sword (M), a coin purse with 2 gp, and a well-worn sketch of a loved one.

DESCRIPTION

A well-trained regular with a sword, breastplate, and shield.