Spriggan (Archetype)
CR 3 humanoid
Senses: Perception 7, Low Light Vision
Speed: Varies Skills: Athletics 1, Sleight of Hand 11, Stealth 15, Traps 11
Ability Scores: Str 9 (+4), Dex 19 (+5), Con 12 (+6), Int 10 (+1), Wis 10 (+1), Cha 9 (+0)
INIT: +4 CP: +3 HP: 22 (4d8+4) SA: 6 DC: 16
AC: 17 Touch: 15 Flat-footed: 13 [+2 Armor, +4 Dodge, +1 Size]
SR: -- Vulnerable: -- Resistant: -- Bypass: --
Immunity: -- Effect Immunity: --
Combat Reflexes (ex) - The Spriggan gets a number of reactions equal to its dexterity bonus.
Attacks
- Melee - 1 x mwk. morningstar +3 (1d6-1). Reach: 5 ft. Sneak Attack - If the target is flat-footed, or engaged in melee with an ally, a successful attack against it deals an extra 2d6 damage.
- Ranged - 1 x light crossbow +7 (1d6/19-20/x3). Range: 60/120/200 Sneak Attack - If the target is flat-footed, or engaged in melee with an ally, a successful attack against it deals an extra 2d6 damage.
Size Alteration (su) - At will as a standard action, a spriggan can change his size between Small and Large. Weapons, armor, and other objects on the spriggan's person grow proportionally when he changes size (objects revert to normal size 1 round after a spriggan releases them). When a spriggan becomes Large, his speed increases to 30 feet, he gains +12 Strength, -2 Dexterity, and +6 Constitution, and he takes a -2 size penalty to his AC. While Large, a spriggan cannot use his sneak attack or his racial spell-like abilities (although if he possesses either from class levels or templates, he retains their use in both sizes).
- Spell Like Abilities (At Will)
Flecks of saliva drip from the corners of this filthy and ill-smelling humanoid, and his large pointed ears twitch at every sound.
When the gnomes first traveled to the mortal realm from the distant land of the fey, some found the Material Plane so strange and terrifying that they lost their sense of joy. Seeing only the threats of the new world but none of its wonders, they grimly resolved to survive no matter the cost. Their innate magic responded to this twisted goal by reshaping them in mind and body over the course of many generations, transforming them into the creatures known as spriggans. Love, happiness, and beauty have no meaning for these poor souls, so they lead lives of violence and malice. The best they can manage in place of positive emotions is a muted satisfaction when they make another suffer. Spriggans resemble ugly gnomes with an alien, feral appearance. Many are gaunt and haggard. When magically enlarged, they look the same except much more hale and muscular.