Thug (Archetype)
CR 1 humanoid
Senses: Perception 0
Speed: Varies Skills: Intimidation 2
Ability Scores: Str 15 (+2), Dex 11 (+0), Con 14 (+2), Int 10 (+0), Wis 10 (+0), Cha 10 (+0)
INIT: +0 CP: +1 HP: 12 (1d10+2) SA: -- DC: 13
AC: 13 Touch: 10 Flat-footed: 13 [+3 Armor]
SR: -- Vulnerable: -- Resistant: -- Bypass: --
Immunity: -- Effect Immunity: --
Stamina (ex) - This creature has a stamina pool of 2 points that can be used to perform actions that require it. When scoring a critical hit or killing a creature, this creature gains another stamina point. Actions which have the (Stamina) tag use up one point.
Attacks
- Melee - 1 x Heavy Mace +3 (1d8+2). Reach: 5 ft.
- Ranged - 1 x Heavy Crossbow +1 (1d10/19-20/x3). Range: 120/240/400
Action Surge (Full Round)(ex) - This creature can gain one additional attack when using the Full Attack action. This does not stack with other effects which provide the same benefit, such as Haste.
Leather armor, a heavy mace, a heavy crossbow, and 5 gp.
A roughly dressed person operating alone or as hired muscle for a criminal operation.