Wererat (Human Form) (Archetype)
CR 2 humanoid
Senses: Perception 8, Low Light Vision, ScentThis special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell. Creatures with the scent ability can identify familiar odors just as humans do familiar sights. The creature can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. When a creature detects a scent, the exact location of the source is not revealed-only its presence somewhere within range. The creature can take a move action to note the direction of the scent. When the creature is within 5 feet of the source, it pinpoints the source's location. A creature with the scent ability can follow tracks by smell with a perception check instead of using the Track skill.
Speed: Varies Skills: Acrobatics 7, Athletics 6, Deception 3, Insight 8, Intimidation 3, Stealth 7, Traps 8
Ability Scores: Str 13 (+2), Dex 15 (+6), Con 14 (+3), Int 10 (+1), Wis 16 (+4), Cha 6 (-1)
INIT: +2 CP: +1 HP: 18 (2d8+6) SA: -- DC: 15
AC: 16 Touch: 13 Flat-footed: 13 [+3 Armor, +3 Dodge]
SR: -- Vulnerable: -- Resistant: -- Bypass: --
Immunity: -- Effect Immunity: --
Attacks
- Melee - 1 x Shortsword +3 (1d6+1/19-20). Reach: 5 ft.
- Ranged - 1 x light crossbow +3 (1d8/19-20/x3). Range: 60/120/200
This hunched creature looks like a human in studded leather, but fur covers its body. Its face is rat-like, and it has a long, naked tail.