2nd level Enchantment
Classes: Bard
Domains: Animal
Components: V, S
Casting Time: Standard
Range: 30 ft
Target: 2d6 HD of animals or magical beasts with Intelligence 1 or 2
Duration: Maintained Concentration
Saving Throw: CHA Negates for magical, dire, or trained creatures
Spell Resistance: Yes
Description: Your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do nothing but watch you. The closest targets are selected first until no more targets within range can be affected. A magical beast, a dire animal, or an animal trained to attack or guard is allowed a saving throw; an animal not trained to attack or guard is not.