1st level Enchantment
Classes: Bard, Ranger
Domains: Animal, Druid, Fallen Druid
Components: V
Casting Time: Standard
Range: 30 ft
Target: 1 animal
Duration: 1 hour
Saving Throw: CHA negates
Spell Resistance: Yes
Description: Charm makes one animal friendly to you. If you can communicate with the animal, such as through a speak with animals spell, you can make a persuasion or animal check to convince it to help you, but it will only perform small requests that don't put it in danger or cause it to stray too far from its home. If the creature is threatened or attacked by you or your allies when the spell is cast, it receives advantage on its saving throw. After being charmed, any act by you or your apparent allies that threatens the charmed animal breaks the spell.
Level 0: You can add +2 to a single animal check within 1 minute (concentration) of casting.
Leveling: Each additional level beyond 1st makes the charm effect last an extra hour. In addition, at level 4 you can charm multiple animals, up to 1 per level.