Upheaval

Clairvoyance

3rd level Divination

Classes: Bard, Oracle, Sorcerer, Witch, Wizard

Domains: Knowledge

Components: V, S, DF, F (A small horn for hearing or a glass eye for seeing.)

Casting Time: 10 min, ritual

Range: 800 ft

Effect: Magical sensor

Duration: 10 minutes, Concentration

Spell Resistance: No

Description: Clairvoyance creates an invisible magical sensor at a specific location that enables you to hear or see (your choice) almost as if you were there. You can switch between hearing and seeing as a standard action. You don't need line of sight or line of effect, but the locale must be known--a place familiar to you, one you have seen, or an obvious one. Once you have selected the locale, the sensor doesn't move, but you can rotate it in all directions to view the area as desired. Unlike other scrying spells, this spell does not allow magically or supernaturally enhanced senses to work through it. If the chosen locale is magically dark, you see nothing. If it is naturally pitch black, you can see in a 10- foot radius around the center of the spell's effect. Clairaudience/clairvoyance functions only on the plane of existence you are currently occupying. A creature that can see the sensor (such as a creature benefiting from see invisibility or truesight) sees a luminous, intangible orb about the size of your fist.