3rd level Abjuration
Classes: Magus, Ranger, Sorcerer, Wizard
Domains: Air, Weather
Components: V, S
Casting Time: Standard
Range: 60 ft
Target: One living creature
Duration: 10 minutes
Spell Resistance: Yes
Description: You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked or blown away by strong winds of severe or lesser strength (whether natural or magically created), and ranged attack rolls against the subject are made at disadvantage. Tiny or smaller creatures must succeed at a Strength save to successfully touch or attack the subject in melee. Failure knocks the attacker prone and pushes it 5 feet away from the subject per level of the caster. This movement can pass through the squares of other creatures without affecting them and does not provoke attacks of opportunity, but the creature takes 2d6 points damage (non-lethal) if the creature strikes something.