Upheaval

Command

1st level Enchantment

Classes: Inquisitor, Oracle, Witch

Domains: Generic, Strength, Water

Components: V

Casting Time: Standard

Range: 30 ft

Target: One living creature

Duration: 1 round

Saving Throw: CHA Negates

Spell Resistance: Yes

Reversal: By reversing this spell, you can forbid your target from taking a certain action (attacking, casting, speaking, etc.) for 1 round.

Description: You give the subject a one-word command, which it obeys to the best of its ability at its earliest opportunity. Some typical commands are described below.

Approach: On its turn, the subject moves toward you as quickly and directly as possible for 1 round. The creature may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal.

Drop: On its turn, the subject drops whatever it is holding. It can't pick up any dropped item until its next turn.

Fall: On its turn, the subject falls to the ground and remains prone for 1 round. It may act normally while prone but takes any appropriate penalties.

Flee: On its turn, the subject moves away from you as quickly as possible for 1 round. It may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal.

Halt: The subject stands in place for 1 round. It may not take any actions but is not considered helpless.

If the subject can't carry out your command on its next turn, the spell automatically fails.

Leveling: At level 5, can command 10 creatures and command may continue for up to 1 minute (though they may save again every round after the first).