4th level Enchantment
Classes: Bard, Sorcerer, Witch, Wizard
Domains: Affliction, Mind, Sickness, Trickery
Components: V, S, M (A set of three nut shells)
Casting Time: Standard
Range: 120 ft
Target: all creatures in a 15-foot radius
Duration: 1 round/level, Concentration
Saving Throw: INT negates
Spell Resistance: Yes
Description: This spell causes the targets to become confused (see conditions) and likely to lash out at those closest to them.
Leveling: Level 7: Confusion affects one creature, but the effect is continuous and permanent until a restoration (level 7), heal, miracle, or wish spell is cast.