Upheaval

Continual Flame

3rd level Evocation

Classes: Inquisitor, Oracle, Sorcerer, Wizard

Domains: Creation, Fire, Generic

Components: V, S, M (You sprinkle ruby dust worth 50 gp on the item that is to carry the flame)

Casting Time: Standard

Range: Touch

Effect: Magical, heatless flame

Target: Object touched

Duration: Permanent

Spell Resistance: Yes

Description: A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered and hidden but not smothered or quenched. Light spells counter and dispel darkness spells of an equal or lower level.