3rd level Evocation
Classes: Inquisitor, Oracle, Sorcerer, Wizard
Domains: Creation, Fire, Generic
Components: V, S, M (You sprinkle ruby dust worth 50 gp on the item that is to carry the flame)
Casting Time: Standard
Range: Touch
Effect: Magical, heatless flame
Target: Object touched
Duration: Permanent
Spell Resistance: Yes
Description: A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered and hidden but not smothered or quenched. Light spells counter and dispel darkness spells of an equal or lower level.