4th level Enchantment
Classes: Bard, Sorcerer, Witch, Wizard
Domains: Justice, Mind
Components: V, S
Casting Time: Standard
Range: 60 ft
Target: One humanoid you can see in range
Duration: 1 minute, Concentration
Saving Throw: CHA Negates
Spell Resistance: Yes
Description: You can control the actions of a humanoid creature through a telepathic link that you establish with the subject's mind. A CHA save negates the effect and the creature gets advantage on the save if it is currently hostile to you or your allies. Once control is established, the range at which it can be exercised is unlimited, as long as you and the subject are on the same plane. You need not to see the subject to control it.
You can use your telepathic link to issue commands to the creature (bonus action), which it does its best to obey. You know what the subject is experiencing, but you do not receive direct sensory input from it, nor can it communicate back to you telepathically. If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.
You can use a standard action to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time, you can also cause the creature to use a reaction, but this requires you to use your own reaction as well.
Subjects resist this control, and any subject that takes damage or is forced to take extreme actions against its nature receives a new saving throw. Obviously self-destructive orders are not carried out. Protection from evil or a similar spell can prevent you from exercising control or using the telepathic link while the subject is so warded, but such an effect neither prevents the establishment of control nor dispels it.
Leveling: At level 9, this spell is not limited by creature type.