Upheaval

Desecrate

2nd level Evocation

Classes: Inquisitor, Oracle

Domains: Cleric, Fallen Druid, Generic

Components: V, S, M (A vial of unholy water and 25 gp worth of incense)/DF

Casting Time: Standard, ritual

Range: Touch

Area: 40-ft.-radius emanation

Duration: 8 hours

Spell Resistance: Yes

Description: This spell curses an area with unholy energy. If the area is consecrated ground, any holy shrine or altar in the area is destroyed, and the consecration is removed, returning it to a normal state. Otherwise, the area becomes unholy ground. On unholy ground, any attempt to summon celestials immediately fails. If such creatures desire to enter the area, they must succeed on a Wisdom saving throw. Even so, every minute they spend on unholy ground inflicts one point of wisdom damage (wisdom save negates). When this damage maxes out, they are destroyed. Anyone creating undead on unholy ground can create double the normal amount allowed.

Leveling: At level 5, the desecration is more potent. The casting time of the spell increases to 1 hour and requires 1,000 gp worth of incense. However, once finished, the spell's effects are instantaneous, and the area is turned to unholy ground for 1 year. During this time, all creatures in the area gain the benefits of a protection (from good) spell. Furthermore, choose one of the following spell-like effects to be fixed to the site: bane, bless, fear, darkness, light, death ward, detect, dimensional anchor, discern lies, dispel magic, endure elements, freedom of movement, invisibility purge, protection from energy, remove fear, silence, tongues, or zone of truth. The spell effect remains in place as long as the ground remains unholy. You can designate whether the effect applies to all creatures, creatures who share your faith or alignment, or creatures who adhere to another faith or alignment.