Upheaval

Detonate

4th level Evocation

Classes: Alchemist, Magus, Sorcerer, Wizard

Domains: Acid, Destruction, Ice, Lightning

Components: V, S, M (two vials; one containing acid and one containing an alkaline solution worth a total of 50 gp)

Casting Time: Standard

Range: 30 ft

Area: 15' radius (primary), and 30' radius (secondary)

Duration: 1 round, then instantaneous

Saving Throw: DEX half

Spell Resistance: Yes

Description: You flood yourself with a potent surge of elemental energy. One round after completing the casting of the spell, the energy explodes from your body. When this spell creates the explosion of energy, choose one of the following four energy types: acid, cold, electricity, or fire. The explosion inflicts 8d8 points of damage of that energy type to all creatures and unattended objects in the primary range. Those in the secondary range take half damage. Both ranges get a DEX save for half the inflicted damage. You automatically take half damage from the explosion, without a saving throw, but any other energy resistance or energy immunity effects you may have in place can prevent or lessen this overflow damage caused by the explosion.

Leveling: At level 5, the spells does 10d8 points of damage.