1st level Illusion
Classes: Alchemist, Bard, Inquisitor, Oracle, Sorcerer, Wizard
Domains: Generic, Mutation, Trickery
Components: V, S
Casting Time: Standard
Range: Personal
Target: You
Duration: 1 hour
Saving Throw: INT Negates
Spell Resistance: Yes
Description: You make yourself--including clothing, armor, weapons, and equipment--look different. You can seem 1 foot shorter or taller, thin, fat, or in between. Your new form doesn't have to be humanoid, but must be humanoid in shape (i.e. comparable limbs and body). Otherwise, the extent of the apparent change is up to you. You could add or obscure a minor feature or look like an entirely different person. The spell does not provide the abilities or mannerisms of the chosen form, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment. If you use this spell to create a disguise, you get a +10 bonus on the Disguise check. A creature that interacts with the glamer gets an INT save to recognize it as an illusion.
Leveling: At level 3: range becomes touch, though you can still only disguise one person.
At level 5 (Seeming): you can change the appearance of other people as well (up to 6 people). Duration = 12 hours.
At level 6 (Veil): you can make subjects appear like anything you want, adding feel, smell, sound, and other illusions as well. The spell affects all creatures within 30' of each other. Duration = Maintained Concentration + 12 hours.