Upheaval

Energy Weapon

2nd level Transmutation

Classes: Sorcerer, Wizard

Domains: Acid, Fire, Ice, Lightning, Paladin

Components: V, S, F (1 weapon)

Casting Time: Standard

Range: Touch

Target: One weapon

Duration: 1 minute (D)

Saving Throw: None

Spell Resistance: No

Description: Casting this spell sheaths one weapon in one of four energy types of your choice (acid, cold, fire, or electricity). For the duration of the spell, the enchanted weapon deals an additional 1d6 damage of that energy type on a successful hit. The elemental energy imbued does not harm you or the weapon, but it may affect surrounding objects. For example, a flaming sword could be used to ignite a pool of oil. The spell functions only for weapons that you wield. If the weapon leaves your hand for any reason, the spell effect ends.