5th level Enchantment
Classes: Sorcerer, Witch, Wizard
Domains: Affliction, Mind, Sickness
Components: V, S, M (A handful of clay, crystal, glass, or mineral spheres)
Casting Time: Standard
Range: 120 ft
Target: One creature
Duration: Instantaneous
Saving Throw: INT Negates
Spell Resistance: Yes
Description: If the target creature fails an INT saving throw, its Intelligence and Charisma scores each drop to 1. The affected creature is unable to use Intelligence- or Charisma-based skills, cast spells, understand language, or communicate coherently. Still, it knows who its friends are and can follow them and even protect them. The subject remains in this state until a restoration (level 7), heal, miracle, or wish spell is used to cancel the effect of the feeblemind.