2nd level Transmutation
Classes: Magus, Sorcerer, Wizard
Domains: Fire
Components: V, S, M (A drop of oil and a small piece of flint)
Casting Time: Standard
Range: 30 ft
Target: Fifty projectiles, all of which must be in contact with each other at the time of casting
Duration: 1 hour
Spell Resistance: No
Description: You turn ammunition (such as arrows, bolts, shuriken, and stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won't ignite a creature it strikes.