2nd level Necromancy
Classes: Sorcerer, Wizard
Domains: Death
Components: V, S, M (A small scrap of cloth taken from clothing worn by a ghoul, or a pinch of earth from a ghoul's lair)
Casting Time: Standard
Range: Touch
Target: Living humanoid touched
Duration: 1 minute
Saving Throw: CON negates
Spell Resistance: Yes
Description: This spell allows you to paralyze (stun level 2) a single living humanoid for the duration of the spell with a successful spell attack (touch). Additionally, the stunned subject exudes a carrion stench that causes all living creatures (except you) in a 10-foot-radius spread to sicken, gaining level 2 fatigue for the spell's duration. At the end of each of its turns, the stunned creature may make a Constitution saving throw to shake off the paralysis, but the stench lasts until the spell expires. A neutralize poison spell removes the effect from a sickened creature. Creatures immune to poison are unaffected by the stench.