Upheaval

Gloomblind Bolts

3rd level Conjuration

Classes: Magus, Sorcerer, Witch, Wizard

Domains: Night, Planes

Components: V, S

Casting Time: Standard

Range: 120 ft

Effect: one or more bolts of energy

Duration: Instantaneous

Saving Throw: Dex negates blindness

Spell Resistance: Yes

Description: You create a bolt infused with shadow pulled from the Shadow Plane. All bolts must be aimed at targets within 30 feet of each other and require a spell attack to hit. Each bolt deals 4d6 points of necrotic damage to a living creature or heals 4d6 points of damage to an undead creature. Furthermore, the bolt's energy spreads over the skin of creature, possibly blinding it for a short time. Any creature struck by a bolt must succeed at a Dex saving throw or become blinded for 1 round.

Leveling: 4th Level: two bolts, 5th level: three bolts.