2nd level Transmutation
Classes: Magus, Oracle, Ranger
Domains: Earth, Generic
Components: V, S
Casting Time: Standard
Range: Touch
Target: Creature touched
Duration: 1 minute/level
Spell Resistance: Yes
Description: This spell allows the target to cause the ground to rise up beneath him. As a bonus action, the target can cause the ground to rise 5 feet, while all adjacent squares are treated as steep slopes. These slopes are considered rough terrain. Creatures passing through them must make an Acrobatics check DC 10 or slip and fall prone next to the slope. The groundswell prevents precision damage, like sneak attack, from creatures standing at lower elevations than the target. If the target moves after creating a groundswell, the ground returns to its normal elevation at the end of his turn; otherwise, it remains in place until the target moves or uses a bonus action to return the ground to normal. A groundswell cannot increase elevation of the ground beyond 5 feet.