Upheaval

Heat Metal

2nd level Transmutation

Classes:

Domains: Fire

Components: V, S, M (A piece of iron and a flame)

Casting Time: Standard

Range: 60 ft

Target: A manufactured metal object in range

Duration: 3 rounds

Saving Throw: None

Spell Resistance: No

Description: You cause a metal object you see within range to glow red-hot. Any creature in physical contact with the object takes 2d6 fire damage each round for three rounds. If a creature holding or wearing the object can drop the object, it can avoid damage in subsequent rounds. Magically heating the item will usually not damage it, but the GM may rule that in some circumstances it may catch surrounding material on fire if they are flammable.

Leveling: None