1st level Abjuration
Classes: Inquisitor, Oracle, Ranger
Domains: Cleric, Druid, Fallen Druid, Generic
Components: S, DF
Casting Time: Standard
Range: Touch
Target: One creature touched/level
Duration: 20 minutes, Concentration
Saving Throw: WIS Negates (for intelligent creatures)
Spell Resistance: Yes
Description: You hide the target from this spell from undead, plants, vermin, or animals (your choice). Creatures of the selected type cannot see, hear, or smell the target. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense aren't successful. Creatures simply act as though the warded creatures are not there. If a warded character touches another creature, attacks any creature, or attempts to channel energy, the spell ends for all recipients. Creatures with an intelligence greater than 2 get a WIS saving throw to avoid this effect.
Level 0: You can hide one creature (undead, plant, vermin or animal) for 1 round (maintained concentration) as a full-round action.
Leveling: At level 4, you can choose to hide from oozes, and at level 6, you can hide from dragons.