2nd level Enchantment
Classes: Bard, Inquisitor, Oracle, Sorcerer, Witch, Wizard
Domains: Cleric, Generic
Components: V, S
Casting Time: Standard
Range: 120 ft
Target: One humanoid
Duration: 1 round/level, Concentration
Saving Throw: CON negates
Spell Resistance: Yes
Description: One humanoid becomes stunned (level 2) and freezes in place. The target is aware and breathes normally but cannot take any actions, even speech. Each round at the end of its turn, the target may attempt a new saving throw to end the effect. A winged creature who is stunned cannot flap its wings and falls. A swimmer can't swim and may drown.
Leveling: Level 5: You may hold any creature, regardless of creature type.
Level 7: You may hold 1 humanoid per level provided all are within 30 feet
Level 9: You may hold multiple creatures (one per level) of any creature type, all within 30 feet