Upheaval

Impart Mind

6th level Transmutation

Classes: Magus, Oracle, Sorcerer, Wizard

Domains: Generic, Knowledge, Mind

Components: V, S, M (diamond dust worth at least 1,000 gp)

Casting Time: 2 rds

Range: Touch

Target: Permanent nonintelligent magic item touched

Duration: 24 hours

Spell Resistance: Yes

Description: This spell grants the target magic item temporary intelligence by siphoning off a tiny portion of your own mind to infuse the object. Only permanent magic items may be enhanced by this spell. One-use items, charged items, and intelligent magic items cannot be affected by Impart Mind. When you cast impart mind on a magic item, the item gains an Intelligence, Wisdom, and Charisma score of 10 and gains your alignment. You have no special control over the item once it becomes intelligent, although since it has your alignment, personality conflicts with items you wield won't be a problem. An item made intelligent via impart mind communicates via speech and has normal senses to a range of 60 feet. It speaks and reads one language known by you, and if you know multiple, you may choose which language the item knows. When you cast impart mind on an item, roll once on the table below to randomly determine the item's power, adding your caster level to this roll. If the item gains the ability to cast a spell, determine the spell it can cast randomly from spells you know of the appropriate level. If the item gains ranks in a skill, it gains ranks in a random skill in which you have at least 1 rank. Once this spell ends, the item reverts to its previous nature. If you cast this spell on the item again, it gains entirely different powers as determined by a new set of rolls.

d%Item Power
01-10Item can cast a 0-level spell at will
11-20Item can cast a 1st-level spell 3/day
21-25Item can use magic aura on itself at will
26-35Item can cast a 2nd-level spell 1/day
36-45Item has 5 ranks in one mental skill
46-50Item can sprout limbs and move with a speed of 10 feet
51-55Item can cast a 3rd-level spell 1/day
56-60Item can cast a 2nd-level spell 3/day
61-70Item has 10 ranks in one mental skill
71-75Item can change shape into one other form of the same size
76-80Item can fly, as per the spell, at a speed of 30 feet
81-85Item can cast a 4th-level spell 1/day
86-90Item can teleport itself 1/day
91-95Item can cast a 3rd-level spell 3/day
96-100Item can cast a 4th-level spell 3/day