8th level Transmutation
Classes: Sorcerer, Wizard
Domains: Mutation, Protection, Strength
Components: V, S, M (A small piece of iron that was once part of either an iron golem, a hero's armor, or a war machine)/DF
Casting Time: Standard
Range: Personal
Target: You
Duration: 10 minutes (D)
Spell Resistance: Yes
Description: This spell transforms your body into living iron, which grants you several powerful resistances and abilities.
You gain resistance 15 to physical attacks. You are immune to blindness, critical hits, ability score damage, deafness, disease, drowning, electricity, poison, stunning, and all spells or attacks that affect your physiology or respiration, because you have no physiology or respiration while this spell is in effect. You take half damage from acid and fire of all kinds. However, electricity damage also slows you for three rounds, and you are vulnerable to rust-based attacks.
You gain a +6 enhancement bonus to your Strength score, but you take a -6 penalty to Dexterity as well (to a minimum Dexterity score of 1), and your speed is reduced to half normal. You have an arcane spell failure chance of 50%. You cannot drink (and thus can't use potions) or play wind instruments.
Your unarmed attacks deal 1d6+STR damage. Your weight increases by a factor of ten, causing you to sink in water like a stone. However, you could survive the crushing pressure and lack of air at the bottom of the ocean--at least until the spell duration expires.